Most Roblox elevators are just rooms with buttons. Regretevator is not. The deeper players dig, the more regretevator story secrets start surfacing: cryptic NPC monologues, out-of-bounds geometry on the Elevator Shaft floor, and a recurring cast of Axolotl Sun mascots that hint at something bigger than a random-floor game. According to the official Regretevator page on Roblox, the experience is designed around hidden lore beats that only surface when a player knows exactly where to look. This guide maps those rabbit holes, the trigger conditions behind them, and the data points the community has verified so far.
The Gregoriah Thread and the Axolotl Sun Meta-Story
The first thing most secret-hunters notice is Gregoriah, a glitchy NPC whose dialogue fragments seem to respond to which floor the elevator is currently parked on. Community datamines posted on the r/regretevator subreddit show that Gregoriah's lines shift after specific event flags trigger, and the official Axolotl Sun Roblox group frames these NPCs as mascots of a much larger storyline. That framing is what turns random floor encounters into regretevator story secrets rather than background flavor.
Players who follow the meta-story tend to focus on three recurring symbols: the infinity elevator logo above every floor door, the AxoEye collectible that glows in unreachable rooms, and the GREGORIAH.txt file that appears on select lobby screens. Each one feeds into the same theory: the elevator is not actually moving between floors, it is cycling through memory fragments. The TheAxolotlSun X account occasionally drops timestamped posts that match community-discovered triggers, which has convinced most investigators that the dev team is curating the meta-story rather than leaving it entirely to datamines.
Lore Fragment Locations
The following table summarizes where the strongest lore fragments have been verified, based on community reports and the official Axolotl Sun group posts.
| Fragment | Floor / Location | Trigger Condition | Verified By |
|---|---|---|---|
| Gregoriah monologue v1 | Lobby screen after 7 elevator rides | Passive (ride counter) | Reddit, Axolotl Sun group |
| AxoEye glow | Elevator Shaft ceiling | Hold Hyperlaser, climb shaft wall | Community video, Discord logs |
| GREGORIAH.txt pop-up | Random after a 30-min idle lobby | Idle timer + flag | Reddit datamine |
| Infinity logo pulse | Any floor door after 50 rides | Ride counter | Axolotl Sun X post |
| Infected Apartment backstory | Infected Apartment floor only | First-time floor visit | Official Roblox page |
Why the Meta-Story Matters
The reason these fragments matter is not collectible completion. They establish that Regretevator's hidden npcs operate on a shared dialogue tree rather than independent scripts. When Gregoriah's tone shifts after the Infected Apartment visit, it implies the elevator is "remembering" the player's path. This is what makes the broader investigation worth pursuing, because future patches could reveal floors that only unlock once a specific lore chain is resolved.
Regretevator Mystery Floors and How They Trigger
The term regretevator mystery floors refers to floors that don't appear on the standard floor list. They share two characteristics: they are not selectable from the elevator panel, and they require a non-standard action to reach. Players typically reach them by combining item usage with a specific location, which is why these triggers are filed under secrets rather than floors.
Trigger Conditions by Mystery Floor
| Floor | How to Reach | Required Item | Community Difficulty |
|---|---|---|---|
| Hyperlaser Climb | Climb Elevator Shaft wall | Hyperlaser | Hard |
| Gnarpy Lair | Enter during Gnarpy event | None | Medium |
| Backdoor Mall | Wait for backdoor event flag | Lucky Block | Medium |
| Infected Apartment | Survive 3 minutes on apartment floor | None | Easy |
| Pattern.predictor | Solve on-screen pattern | Patience | Hard |
The Hyperlaser Climb is the most-discussed route because it requires regretevator wall clipping secrets to even attempt. Players report that the shaft geometry has a thin collision seam on the east wall, and approaching it with the Hyperlaser equipped causes the player model to enter a clipped state. From there, climbing past the elevator's upper boundary reveals the AxoEye room, which most investigators agree is the strongest piece of the meta-story so far. For a broader ranking of which mystery floors reward the most lore progress, the regretevator rare floors breakdown pairs well with this section.
Event Flags vs. Player Actions
Mystery floors fall into two categories: event-flag floors and player-action floors. Event-flag floors trigger when a server-wide condition is met (Gnarpy event, Lucky Block drop, idle lobby timer). Player-action floors require something specific from a human, such as solving a pattern or climbing a shaft. Knowing which type a floor belongs to is critical because event-flag floors can be missed entirely on busy servers where another player has already consumed the trigger.
Regretevator Hidden NPCs and Secret Dialogue
The most common entry point into regretevator story secrets is a hidden NPC encounter. The cast includes Gregoriah, Pilby, Unpleasant, and several mascots from the Axolotl Sun roster. Each NPC has a default dialogue line that most players will hear, plus a secondary branch that only fires under specific flag conditions.
NPC Dialogue Branches
| NPC | Default Line | Secret Branch Trigger | Secret Branch Topic |
|---|---|---|---|
| Gregoriah | "Wrong floor." | 7+ elevator rides | Memory loop theory |
| Pilby | Generic greeting | First Infected Apartment visit | Infected backstory |
| Unpleasant | "Don't touch that." | Hyperlaser equipped near Infected Apartment | Quarantine warning |
| Infected Tenant | Silence | Idle near apartment door | Apartment lore |
Players chasing regretevator secret npc dialogue need to pay attention to three details: the NPC's nameplate color, ambient sound changes, and the exact line ordering. Default lines tend to fire on a short timer (3-5 seconds), while secret branches require a longer trigger window (15-30 seconds of proximity). The Infected Tenant, for example, will not speak unless the player stays within a small radius of the apartment door for a full 20 seconds. Most players give up before that timer resolves and miss the dialogue entirely.
Cross-Floor Dialogue Memory
One of the more unusual mechanics is that NPCs will reference prior floors. If a player visits the Infected Apartment, then rides the elevator to another floor and speaks with Gregoriah, his default "Wrong floor" line is replaced with a memory-aware variant. This is what makes the regretevator hidden npcs system feel like a single narrative rather than a set of disconnected scripts. Community trackers maintain spreadsheets of which dialogue lines reference which prior floor, and the most complete lists live on the Regretevator Discord pinned channels.
Glitch Spots and Wall Clipping Secrets
Some of the most-discussed regretevator glitch spots are not bugs in the traditional sense. They are intentional geometry seams that the dev team uses to hide lore content. The most reliable seam is the Elevator Shaft east wall, but other floors contain similar out-of-bounds routes that players have mapped over time.
Documented Glitch Spots
| Spot | Floor | What You Can Reach | Reliability |
|---|---|---|---|
| East wall seam | Elevator Shaft | AxoEye room | High (Hyperlaser required) |
| Ceiling tile gap | Backdoor Mall | Hidden catwalk | Medium |
| Vending machine corner | Floppy Shoppy | Out-of-bounds camera | Low (patch-sensitive) |
| Bathroom mirror | Apartment-style floors | Wall-clip shortcut | Medium |
| Stairwell void | Random floors | Geometry peek | High |
The reason these spots get patched is that they are technically exploits. The dev team tends to fix the ones that allow item duplication or stat farming, while leaving the lore-only seams (AxoEye room, catwalk peek) intact. Players chasing regretevator wall clipping secrets should focus on the lore-only routes first, because those are the most likely to survive future patches. A separate regretevator secret locations guide catalogs the wider out-of-bounds geometry across all floors, including the ones that go beyond wall clipping.
The Hyperlaser Method
The Hyperlaser is the most reliable tool for triggering wall clipping because its beam extends past normal geometry. When a player aims at a known seam, the beam's hitbox occasionally nudges the player model into a clipped state. This method works best on the Elevator Shaft and on a handful of apartment-style floors, and it does not require any specific frame timing. The trade-off is that the Hyperlaser is a rare drop, so most players only get a few attempts per session.
Regretevator Easter Egg Locations and Collectible Chains
Easter eggs in Regretevator range from small visual gags to multi-step chains that gate lore content. The community has split these into two categories: standalone easter eggs (visible on a single floor) and chain easter eggs (require visiting multiple floors in a specific order). Both are core to regretevator easter egg locations investigations, and both feed into the larger meta-story.
Easter Egg Tier List
| Egg | Type | Lore Weight | Difficulty to Find |
|---|---|---|---|
| AxoEye | Chain | High | Hard |
| GREGORIAH.txt | Chain | High | Medium |
| Infected Apartment letters | Standalone | Medium | Easy |
| Pilby plushie | Standalone | Low | Easy |
| Backdoor Mall poster | Standalone | Low | Medium |
| Pattern.predictor room | Chain | High | Hard |
Players working on chain easter eggs should track their progress carefully, because missing a step usually forces a full reset. The AxoEye chain, for instance, requires the Hyperlaser to be equipped before entering the Elevator Shaft. Equipping it after climbing does not trigger the same dialogue, and the room will not appear. The same applies to the Pattern.predictor room, which only opens after the GREGORIAH.txt pop-up has been seen at least once. For players who also want to track the badge progress tied to these easter eggs, the regretevator badge hints catalog maps each badge to its corresponding chain step.
Why Chains Exist
The chain structure is what separates Regretevator from typical Roblox secret hunts. Instead of every player finding every easter egg independently, the chains gate content behind prior lore progress. This means new players will see only the standalone eggs, while veteran players will see chain-specific dialogue and rooms. The intent, based on the Axolotl Sun group activity, is to reward players who document their progress publicly, which is why the official channels occasionally confirm community findings.
Reading the Meta-Story: Putting the Pieces Together
Once the major fragments are mapped, the regretevator story secrets stop looking like random references and start forming a coherent theory. The community's current consensus is that the elevator is cycling through a single character's memory, and the floors are scenes from that memory rather than physical locations. Gregoriah is the narrator, the Infected Apartment is an early trauma, and the AxoEye represents a recovery or revelation that the player has not yet triggered.
This theory is not confirmed by the dev team, but the structure of the dialogue supports it. Gregoriah's lines reference "the floor you were on before" and "the floor you skipped," which only make sense if the elevator is tracking memory rather than geography. The infinity logo above every floor door reinforces this by suggesting an endless loop rather than a fixed route. Until the dev team confirms or denies the theory, players are essentially reading an unfinished story, which is part of what makes the investigation rewarding.
Frequently Asked Questions
What are regretevator story secrets?
Regretevator story secrets are the lore fragments, hidden NPC dialogue, and mystery floors that connect the elevator experience to a larger meta-story. According to the official Roblox game page, the experience is designed around hidden beats that only surface when a player knows the right trigger, including Gregoriah's memory-aware dialogue and the AxoEye chain.
How do you find regretevator mystery floors?
Mystery floors are reached by combining a specific item with a specific location, or by waiting for a server-wide event flag. The most reliable route is the Hyperlaser Climb on the Elevator Shaft, which requires wall clipping past the elevator's upper boundary. A full mystery floors reference catalogs all known mystery floors and their trigger conditions.
Where are the hidden NPCs in Regretevator?
Hidden NPCs spawn in non-standard locations: Gregoriah in lobby corners, Pilby in apartment-style floors, Unpleasant near the Infected Apartment, and the Infected Tenant inside the apartment door. Each NPC has a default line and a secret branch that fires only after a specific flag is met, and chasing these branches is the core of regretevator hidden npcs investigation work.
What triggers secret NPC dialogue?
Secret dialogue branches require specific conditions: a ride counter, a prior floor visit, an item equipped, or an idle timer. The Gregoriah memory branch fires after 7 elevator rides, the Pilby infected branch fires after the first apartment visit, and the Unpleasant warning fires when the Hyperlaser is equipped near the Infected Apartment. Players who understand regretevator secret npc dialogue triggers can collect nearly all branches in a single session.
Are regretevator glitch spots patched?
Some glitch spots are patched, but the lore-only seams (Elevator Shaft east wall, Backdoor Mall catwalk, Random floor stairwell void) are usually left intact. Spots that allow item duplication or stat farming are the priority fixes, while the out-of-bounds routes tied to regretevator easter egg locations tend to survive patches because they reward exploration rather than exploitation.